Business / Organizational Behavior
// quest script (server) x,y,face script name model,{ if (spritehatquest == 1) { if(countitem(536) < 10) { mes "No ice cream!"; close; } mes "Congrats dumbass!"; close2; completequest 12138; set spritehatquest,0; end; } mes "Hi dumbass! 10 Ice Cream, accept quest?"; next; if(select("Yes:No") == 2) { mes "Bye."; close; } mes "Quest accepted!"; setquest 12138; set spritehatquest,1; close; } // questid2display.txt (client) 12138#Noob#SG_FEEL#QUE_NOIMAGE# You talked to Dumbass.# Find 10 Ice Cream.# // explaination 12138 is the quest ID. NOOB is the quest title. QUE_NOIMAGE is image/logo show in quest log, you can put pic into 'texture/don't know what shit korean/illust/'. SG_FEEL is the quest icon. You talked to Dumbass is the description. Find 10 Ice Cream is the quest need. // script explain spritehatquest is the quest variable, i'm having sprite lemon so random named. setquest 12138 is to give [Quest 12138] to player, logged in database. completequest 12138 is to set [Quest 12138] state into complete, logged in database and deleted in player's quest window.// quest script (server) x,y,face script name model,{ if (spritehatquest == 1) { if(countitem(536) < 10) { mes "No ice cream!"; close; } mes "Congrats dumbass!"; close2; completequest 12138; set spritehatquest,0; end; } mes "Hi dumbass! 10 Ice Cream, accept quest?"; next; if(select("Yes:No") == 2) { mes "Bye."; close; } mes "Quest accepted!"; setquest 12138; set spritehatquest,1; close; } // questid2display.txt (client) 12138#Noob#SG_FEEL#QUE_NOIMAGE# You talked to Dumbass.# Find 10 Ice Cream.# // explaination 12138 is the quest ID. NOOB is the quest title. QUE_NOIMAGE is image/logo show in quest log, you can put pic into 'te... |
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